Colección: TEMAS

Temas Cantidad
Assessment ; Design & technology ; Designerly behaviour ; Design decisions1
Assessment ; Technology ; Taiwan ; Education ; Curriculum1
Assessment ; Technology ; Technological literacy ; United States ; Knowledge ; Capability ; Critical thinking ; Decision making1
Assessment is for learning ; Formative assessment ; Summative assessment ; Holistic assessment ; Motivation and goal orientation ; Teacher influence1
Botswana, cultural concepts, curriculum, design and technology, junior secondary schools1
Collaborative ; Teacher intervention ; Metacognition ; Interpersonal skills ; Creativity ; Dialogical reasoning ; Thinking1
Creativity ; Emotion ; Design & technology ; Perception1
Design & technology10
Design & technology ; Education41
Design & technology ; Education ; Research ; Curriculum7
Design ; Technology ; Global ; International Baccalaureate1
Design Thinking; education; learning process; Constructivism, 21st century skills1
Design and technology ; research2
Editorial1
Education ; Sloyd ; Technology ; Design ; Crafts ; Assessment, Curriculum ; Repertory grid ; Professional ; Language1
Learning ; Design ; Design education ; Design and technology ; Research1
Mental models ; Design and technology ; Assessment ; Cognition ; Robotics ; Learning1
Mobile, Mobile Based Instruction, Designing and Developing Mobile Based Instruction, Mobile Guidelines, Mobile Learning, M-Learning1
No aplica16
Primary ; Assessment for learning ; Technological literacy ; Pedagogical content knowledge1
Problem-based learning; technology education; science education; pre-service teacher education; dispositions; metacognition; reflective practice1
Project e-scape ; Assessment ; TERU ; E-portfolios1
STEM, technology and design, attitudes, mathematics, pedagogy1
STEM; engineering; vocational education; CPD1
STEM; textiles technology; design and technology; pedagogy; teachers' attitudes; constructivist grounded theory; theories-in-use1
STEM; vocational; technological literacy; engineering1
Science; technology; engineering; maths3
applications in subject areas ; improving classroom teaching ; pedagogical issues ; secondary education ; teaching/learning strategies1
attitude measurement; technology education; technological literacy1
collaboration, architecture, design practice1
concept-context learning, knowledge categories, in-service teachers, primary education, three-domain model, design process1
constructivism ; teacher education ; technology education ; collaboration ; co-operation1
curriculum studies; didactics; history; school-subjects1
curriculum, curriculum development, design and technology, pedagogy1
decision-making ; design decisions ; grounded theory ; research framework1
design and technology education, elementary and middle school students, images of design and designers, India1
design and technology; participatory design; research methods; inclusive design; Special School and Higher Education Institution collaboration1
design and technology; student designing; design process; teacher facilitation; designerly thinking; design mode1
design process, form generation process, research methods, diary research, diary formats1
design thinking, computer-aided conceptual design, paperpen sketching, Wacom interactive digital pen input system1
design thinking; collaborative designing; embodied thinking; CORDTRA diagrams1
design; grades 9-12; metacognition; self-regulated learning1
giftedness ; general intelligence ; ability ; creativity ; cognition ; design and technology1
graphicacy, curriculum, policy, strategy, development1
handbook; teachers1
learning, participatory approaches, experience, creativity, Philosophy, design practice, teaching1
multidisciplinary collaboration, digital media design education, POOL Model framework, alternative learning and teaching approach1
multimedia design, creativity, problem-solving, technology, constructivism, Malaysia1
sketching, mental models, communication, design thinking1
sketching, stop motion animation, design, architecture, Technique, workshop, course1
student tutor relations; engagement; design pedagogies1
sustainable design; tools; social sustainability; social issues; product design; design education1
sustainable energy; hot air1
technological literacy, design capability1
technology education ; five-year-old students ; LEOTC (Learning experiences outside the classroom) ; planning framework ; case study1
technology, LEGO robotics, problem solving, metacognition, reflection, authentic contexts1
technology, teacher knowledge, problem-based learning, pxperiential learning, pction research, STEM1
user-centred design; human-centred design; co-creation; design-led innovation; front end of innovation; positioning maps; diversification1