Colección: TEMAS
Temas | Cantidad |
---|---|
Algorithms | 2 |
Algoritmos | 1 |
Aplicación informática | 1 |
Applicative (Functional) Programming | 1 |
Aprendizaje | 1 |
Architectures | 1 |
Artificial Hormone System (AHS) | 1 |
BRE (Business Rules Engine) | 1 |
BRMS (Business Rules Management System) | 1 |
Business | 1 |
Cellular architecture (e.g., mobile) | 1 |
Ciencias Informáticas | 33 |
Computer Uses in Education | 4 |
Computer science education | 2 |
Conocimiento | 1 |
Didáctico-Pedagógico | 1 |
Distributed Systems | 1 |
Educación | 9 |
Educación a distancia | 2 |
Enseñanza | 1 |
Entropía | 1 |
Gabedit | 1 |
Hardware/Software Protection | 1 |
Informática | 3 |
Ingeniería de software | 1 |
Intellectual property | 1 |
Intelligent agents | 1 |
Internet | 1 |
Internet (e.g., TCP/IP) | 1 |
JASON | 1 |
JAVA | 1 |
JSF framework; mobile applications; security in Java; web vulnerabilities; open source software | 1 |
Java | 2 |
Java Modeling Language (JML) | 1 |
Java Web Services | 1 |
Jmol | 1 |
Language translation | 1 |
Languages | 4 |
Learning | 3 |
Lenguajes de Programación | 1 |
Mexican Sign Language (MLS) | 1 |
Model Driven Architecture (MDA) | 1 |
Network Operations | 1 |
Object-oriented Programming | 1 |
Phyton | 1 |
Programación | 1 |
Pseudocódigo | 1 |
QoS | 1 |
Remote systems | 1 |
Robotics | 1 |
SBVR (Semantics of Business Vocabulary and Business Rules) | 1 |
SOFTWARE ENGINEERING | 1 |
Scientific databases | 1 |
Semantics | 1 |
Simulation | 1 |
Sistemas | 1 |
Software | 4 |
Software/Program Verification | 1 |
TIC’s; simulación; internalización; aprendizaje significativo; movimiento armónico | 1 |
TagATune; GWAP; Ericsson; mobile applications; JAVA | 1 |
Tecnología | 1 |
Tecnología Educacional | 1 |
Three-Dimensional Graphics and Realism | 1 |
Uncertainty, ``fuzzy,'' and probabilistic reasoning | 1 |
Wireless communication | 1 |
actividades interactivas | 1 |
agentes de razonamiento procedural | 1 |
agentes móviles; debug; sistema de carga de clases en Java | 1 |
aosd evolution | 1 |
aprendizaje | 1 |
arquitectura de juguete; organización de computadoras; arquitectura de computadoras; aprendizaje por descubrimiento | 1 |
aspect-oriented applications | 1 |
autonomic and organic computing | 1 |
blended learning | 1 |
caso de estudio | 1 |
communication | 1 |
comprensión de programas | 1 |
control de congestión TCP | 1 |
código intermedio | 1 |
data grid environments | 1 |
dispositivo financiero | 1 |
dispositivos móviles | 1 |
e-learning | 1 |
electricidad | 1 |
enseñar a programar | 1 |
estándar de administración de dispositivos | 1 |
evolución | 1 |
extracción de información dinámica | 1 |
financial device | 1 |
framework JSF; aplicaciones móviles; seguridad en Java; vulnerabilidades Web; software libre | 1 |
framework JSF; aplicações móveis; segurança em Java; vulnerabilidades da web; software livre | 1 |
herramientas | 1 |
host discovery | 1 |
incertidumbre | 1 |
laboratorio virtual | 1 |
laboratorio virtual; applets; servlets; microcontrolador | 1 |
magnetismo | 1 |
microservidores Web | 1 |
mobile applications | 1 |
tecnología | 2 |